Hello Pancio,
I have read about your 1024K RAM upgrade in the forum. You should know that the Hias 512k version is also based on the 512k mega-hz version (or they developed it together?). At the moment I have five Atari 800XL computers, four of them are upgraded with 512k XRAM:
a) 2x 800XL with 512k SRAM upgrade by mega-hz (can use switches to switch between Rambo and Compyshop modes; I was lazy and did not use switches, so I always have 576k mode with both CS and Rambo banks active; advantage: no need to choose between Rambo or CS, dis-advantage: no sep. Antic access)
=> almost all my A8 programs work with them, exceptions are programs that require sep. Antic access and programs that require 1MB RAM
b) 2x 800XL with 512k SRAM by tf_hh (it does not use switches and can be switched via software; it also supports sep. Antic access; advantage: in 576k mode no need to choose between Rambo or CS, 256k CS only mode with sep. Antic access; dis-advantage: some programs switch banks during or after loading and make the computer crash or they do illegal writes to port B and crash the machine, ouch)
=> there are several commercial and freeware programs that do NOT work with these enhancements, which is a pity!
I have created a small test-collection of programs that do NOT work with the tf_hh upgrade (or to be more precise: internal tf_hh 512k upgrade, tf_hh Sys-Check with 512k and external Zaxon 512k PBI or ECI/cart upgrade, based on the tf_hh upgrade). I am very interested in your upgrade, but maybe you can do me a favor and test these programs with your 1024k RAM upgrade in 576k CS mode, 576k Rambo mode and 1088k Rambo + CS mode ?!? Would be very interested to hear if these programs work or not... some names:
- Great American Cross Country Road Race (GACCRR) by Activision; main game screen does not appear (stays black/blank) with tf_hh enhancement; solution: XRAM must be switched off;
- GACCRR by Firebird/Silverbird: same as above!
- Asteroids by Atari UK (tape version!): Asteroids do not appear, game therefore unplayable with tf_hh enhancement; solution: XRAM must be switched off;
- Tapper by Sega/US-Gold (tape+disk): Start/title screen does not appear, game unplayable with tf_hh enhancement; solution: XRAM must be switched off;
- Up N'Down by Sega/US-Gold (tape,+disk): same as above!
- X-Demo by MadTeam, requires 320k RAM (Rambo afaik), stops loading in 576k mode with tf_hh enhancement; solution: switch down to 320k CS or Rambo mode;
- 2 Unlimited (sample) Demo by ???, requires 128k RAM, shows garbage during loading with mega-hz enhancement in 576k mode but in the end it works! shows garbage and crashes completely in 576k and 320k modes with tf_hh enhancement; no solution found!
- Beta Lyrae by Databyte (tape and disk): screen stays black/blank after loading with tf_hh enhancement, game unplayable; solution: switch XRAM off;
Thats all so far, think I have some more problematic programs with the tf_hh enhancement, but have to find them first. As said before, I would like you to test these programs and tell me the results... of course I can attach the programs here or send them by e-mail.
Greetings, Andreas Koch.